Added sounds and triggers for wind up/down SFX, _not yet implemented._ġ.02 - Tweaked the basemodel's bounding box for better inventory preview framing. Added eyeAim support to unequip animation. 1.2 - reverted unused sound triggers on recoil animations, potential fix for those animations breaking for some usersġ.1 - Added inspect animation with eyeAim camera animation support.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |